claude-code-best/scripts/dev.ts
Askhz 2ae463a8fe refactor: dev.ts 和 build.ts 统一从 defines.ts 导入 feature flags
之前三个文件各自维护独立的 feature 列表,导致合并时容易漏掉变更
(如 CONTEXT_COLLAPSE 在 defines.ts 已禁用但 build.ts 仍启用)。

现在 dev.ts 和 build.ts 都从 defines.ts 导入 DEFAULT_BUILD_FEATURES,
与上游保持一致的单一定义源模式。

Co-Authored-By: CoStrict-DeepSeek-V4-Pro <deepseek-ai@claude-code-best.win>
2026-05-18 17:28:16 +08:00

83 lines
3.0 KiB
TypeScript

#!/usr/bin/env bun
/**
* Dev entrypoint — launches cli.tsx with MACRO.* defines injected
* via Bun's -d flag (bunfig.toml [define] doesn't propagate to
* dynamically imported modules at runtime).
*/
import { join, dirname } from "node:path";
import { fileURLToPath } from "node:url";
import { getMacroDefines, DEFAULT_BUILD_FEATURES as DEFAULT_FEATURES } from "./defines.ts";
// Resolve project root from this script's location
const __filename = fileURLToPath(import.meta.url);
const __dirname = dirname(__filename);
const projectRoot = join(__dirname, "..");
const cliPath = join(projectRoot, "src/entrypoints/cli.tsx");
const defines = getMacroDefines();
const defineArgs = Object.entries(defines).flatMap(([k, v]) => [
"-d",
`${k}:${v}`,
]);
// Bun --feature flags: enable feature() gates at runtime.
// Default features imported from defines.ts (single source of truth).
// Any env var matching FEATURE_<NAME>=1 will also enable that feature.
// e.g. FEATURE_PROACTIVE=1 bun run dev
const envFeatures = Object.entries(process.env)
.filter(([k]) => k.startsWith("FEATURE_"))
.map(([k]) => k.replace("FEATURE_", ""));
const allFeatures = [...new Set([...DEFAULT_FEATURES, ...envFeatures])];
const featureArgs = allFeatures.flatMap((name) => ["--feature", name]);
// If BUN_INSPECT is set, pass --inspect-wait to the child process
const inspectArgs = process.env.BUN_INSPECT
? ["--inspect-wait=" + process.env.BUN_INSPECT]
: [];
// Use process.execPath to get the absolute path of the currently running Bun
// executable. This works regardless of how Bun was installed (native installer,
// npm, etc.) and on all platforms.
const bunCmd = process.execPath;
// Generate review builtin files before dev launch (skip with SKIP_REVIEW_BUILTIN=1)
if (process.env.SKIP_REVIEW_BUILTIN) {
console.log('[dev] Skipping review builtin generation (SKIP_REVIEW_BUILTIN is set)');
} else {
console.log('[dev] Generating review builtin files...');
const genResult = Bun.spawnSync(['bun', 'run', 'scripts/generate-review-builtin.ts'], {
stdio: ["inherit", "inherit", "inherit"],
cwd: projectRoot,
});
if (!genResult.success) {
console.warn('[dev] Warning: generate-review-builtin.ts failed, using existing files');
}
}
const args = [bunCmd, ...inspectArgs, "run", ...defineArgs, ...featureArgs, cliPath, ...process.argv.slice(2)];
if (process.platform === "win32") {
const child = Bun.spawn(args, {
stdio: ["inherit", "inherit", "inherit"],
cwd: projectRoot,
onExit(proc, exitCode) {
process.exit(exitCode ?? 0);
},
});
const cleanup = (sig: string) => {
child.kill(sig as Bun.Signal);
setTimeout(() => process.exit(1), 3000);
};
process.on("SIGINT", () => cleanup("SIGINT"));
process.on("SIGTERM", () => cleanup("SIGTERM"));
} else {
const result = Bun.spawnSync(args, {
stdio: ["inherit", "inherit", "inherit"],
cwd: projectRoot,
});
process.exit(result.exitCode ?? 0);
}