之前三个文件各自维护独立的 feature 列表,导致合并时容易漏掉变更 (如 CONTEXT_COLLAPSE 在 defines.ts 已禁用但 build.ts 仍启用)。 现在 dev.ts 和 build.ts 都从 defines.ts 导入 DEFAULT_BUILD_FEATURES, 与上游保持一致的单一定义源模式。 Co-Authored-By: CoStrict-DeepSeek-V4-Pro <deepseek-ai@claude-code-best.win>
83 lines
3.0 KiB
TypeScript
83 lines
3.0 KiB
TypeScript
#!/usr/bin/env bun
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/**
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* Dev entrypoint — launches cli.tsx with MACRO.* defines injected
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* via Bun's -d flag (bunfig.toml [define] doesn't propagate to
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* dynamically imported modules at runtime).
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*/
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import { join, dirname } from "node:path";
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import { fileURLToPath } from "node:url";
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import { getMacroDefines, DEFAULT_BUILD_FEATURES as DEFAULT_FEATURES } from "./defines.ts";
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// Resolve project root from this script's location
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = dirname(__filename);
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const projectRoot = join(__dirname, "..");
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const cliPath = join(projectRoot, "src/entrypoints/cli.tsx");
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const defines = getMacroDefines();
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const defineArgs = Object.entries(defines).flatMap(([k, v]) => [
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"-d",
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`${k}:${v}`,
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]);
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// Bun --feature flags: enable feature() gates at runtime.
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// Default features imported from defines.ts (single source of truth).
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// Any env var matching FEATURE_<NAME>=1 will also enable that feature.
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// e.g. FEATURE_PROACTIVE=1 bun run dev
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const envFeatures = Object.entries(process.env)
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.filter(([k]) => k.startsWith("FEATURE_"))
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.map(([k]) => k.replace("FEATURE_", ""));
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const allFeatures = [...new Set([...DEFAULT_FEATURES, ...envFeatures])];
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const featureArgs = allFeatures.flatMap((name) => ["--feature", name]);
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// If BUN_INSPECT is set, pass --inspect-wait to the child process
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const inspectArgs = process.env.BUN_INSPECT
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? ["--inspect-wait=" + process.env.BUN_INSPECT]
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: [];
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// Use process.execPath to get the absolute path of the currently running Bun
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// executable. This works regardless of how Bun was installed (native installer,
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// npm, etc.) and on all platforms.
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const bunCmd = process.execPath;
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// Generate review builtin files before dev launch (skip with SKIP_REVIEW_BUILTIN=1)
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if (process.env.SKIP_REVIEW_BUILTIN) {
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console.log('[dev] Skipping review builtin generation (SKIP_REVIEW_BUILTIN is set)');
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} else {
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console.log('[dev] Generating review builtin files...');
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const genResult = Bun.spawnSync(['bun', 'run', 'scripts/generate-review-builtin.ts'], {
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stdio: ["inherit", "inherit", "inherit"],
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cwd: projectRoot,
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});
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if (!genResult.success) {
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console.warn('[dev] Warning: generate-review-builtin.ts failed, using existing files');
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}
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}
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const args = [bunCmd, ...inspectArgs, "run", ...defineArgs, ...featureArgs, cliPath, ...process.argv.slice(2)];
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if (process.platform === "win32") {
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const child = Bun.spawn(args, {
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stdio: ["inherit", "inherit", "inherit"],
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cwd: projectRoot,
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onExit(proc, exitCode) {
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process.exit(exitCode ?? 0);
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},
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});
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const cleanup = (sig: string) => {
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child.kill(sig as Bun.Signal);
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setTimeout(() => process.exit(1), 3000);
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};
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process.on("SIGINT", () => cleanup("SIGINT"));
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process.on("SIGTERM", () => cleanup("SIGTERM"));
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} else {
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const result = Bun.spawnSync(args, {
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stdio: ["inherit", "inherit", "inherit"],
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cwd: projectRoot,
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});
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process.exit(result.exitCode ?? 0);
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}
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