diff --git a/README.md b/README.md index db28ab2..caec4a1 100644 --- a/README.md +++ b/README.md @@ -4,9 +4,9 @@ This simplified, extensible [velocity Verlet](https://en.wikipedia.org/wiki/Verl [Force-Directed Graph](http://bl.ocks.org/mbostock/f584aa36df54c451c94a9d0798caed35)[Force-Directed Tree](http://bl.ocks.org/mbostock/95aa92e2f4e8345aaa55a4a94d41ce37) -You can also simulate circles (disks) with collision, such as for [bubble charts](http://www.nytimes.com/interactive/2012/09/06/us/politics/convention-word-counts.html): +You can also simulate circles (disks) with collision, such as for [bubble charts](http://www.nytimes.com/interactive/2012/09/06/us/politics/convention-word-counts.html) or [beeswam plots](http://bl.ocks.org/mbostock/6526445e2b44303eebf21da3b6627320): -[Collision Detection](http://bl.ocks.org/mbostock/31ce330646fa8bcb7289ff3b97aab3f5) +[Collision Detection](http://bl.ocks.org/mbostock/31ce330646fa8bcb7289ff3b97aab3f5)[Beeswarm](http://bl.ocks.org/mbostock/6526445e2b44303eebf21da3b6627320) You can even use it as a rudimentary physics engine, say to simulate cloth: diff --git a/img/beeswarm.png b/img/beeswarm.png new file mode 100644 index 0000000..237f686 Binary files /dev/null and b/img/beeswarm.png differ