Mike Bostock
3810e0fa11
Pass nodes to force.initialize.
2016-04-25 21:47:24 -07:00
Mike Bostock
b330311b4f
Default empty nodes and links.
2016-04-25 17:04:51 -07:00
Mike Bostock
d0acda9d86
Fix #15 - rename friction to drag.
2016-04-25 10:42:19 -07:00
Mike Bostock
a6dcf0c876
Improve stability of collision detection.
2016-04-23 14:24:37 -07:00
Mike Bostock
d1aff9acf0
Don’t require nodes on creation.
2016-04-23 09:38:08 -07:00
Mike Bostock
74bfd620a3
Better collision detection.
...
By looking into the future, we can better avoid collisions.
Also remove duplicate initialization of node positions.
2016-04-22 13:04:57 -07:00
Mike Bostock
9944ad19ed
Fix for zero alphaDecay.
2016-04-22 10:04:24 -07:00
Mike Bostock
d6f45ffc53
Update to d3-quadtree 0.7.
2016-04-22 09:45:03 -07:00
Mike Bostock
b5ad5d589d
Air it out a bit.
2016-04-21 15:52:14 -07:00
Mike Bostock
19324ef21e
Don’t rely on this.
2016-04-21 13:44:52 -07:00
Mike Bostock
f628880885
Allow forces to share the quadtree.
2016-04-21 13:27:10 -07:00
Mike Bostock
321784c573
Fix #13 - initialize positions and velocities.
2016-04-20 15:24:49 -07:00
Mike Bostock
44aabfab2a
Allow simulation.force(name, null).
2016-04-20 12:53:35 -07:00
Mike Bostock
71510f3725
Make force.nodes optional.
2016-04-20 09:53:56 -07:00
Mike Bostock
f08062fb16
Assign node.index in d3.forceSimulation.
...
Also get ready for d3-quadtree 0.3 and per-node forces.
2016-04-08 08:33:00 -07:00
Mike Bostock
a72896d49f
Preserve alpha when setting alphaDecay.
2016-04-07 11:55:45 -07:00
Mike Bostock
bbaa4d61e5
Improvements.
...
Fix #7 - forces are now mutable, so it’s easier to change their settings and
they behave more like other configurable objects in D3 (though less like curves,
easing functions and interpolators).
Fix #9 - forces now have a dedicated interface rather than just being beforetick
listeners. This allows forces to be re-initialized when the nodes change.
Fix #10 - d3.forcePosition now initializes node positions and velocities.
2016-04-07 11:32:34 -07:00
Mike Bostock
c7380c13b0
Compute link bias.
2016-04-06 13:51:59 -07:00
Mike Bostock
2bebbfb2e7
Checkpoint many-body forces.
2016-04-06 13:21:23 -07:00
Mike Bostock
bc24b67ad6
Initial commit.
2016-04-05 13:50:36 -07:00