Mike Bostock
914ef4819a
Update README.
2016-04-28 11:27:01 -07:00
Mike Bostock
2cbc3d2607
Update README.
2016-04-28 10:14:30 -07:00
Mike Bostock
117c7872de
Update README.
2016-04-27 21:50:27 -07:00
Mike Bostock
fca02cfa51
Update README.
2016-04-27 17:52:58 -07:00
Mike Bostock
dfb0430201
Update README.
2016-04-27 17:36:07 -07:00
Mike Bostock
5c6d4f5fb0
Update README.
2016-04-27 16:59:13 -07:00
Mike Bostock
5e0e32ee6d
Update README.
2016-04-27 16:57:38 -07:00
Mike Bostock
01946978ba
Update README.
2016-04-27 16:57:24 -07:00
Mike Bostock
c28977dc71
Update README.
2016-04-27 16:55:24 -07:00
Mike Bostock
6d9446c91d
Update README.
2016-04-27 16:55:03 -07:00
Mike Bostock
4021c94167
Update README.
2016-04-27 16:54:26 -07:00
Mike Bostock
26e9ff0fa8
Update README.
2016-04-27 16:52:04 -07:00
Mike Bostock
eca9a02f2f
Increase the default alphaMin.
2016-04-27 16:35:41 -07:00
Mike Bostock
0f88799ff3
Update README.
2016-04-27 16:22:46 -07:00
Mike Bostock
647fd80879
Update README.
2016-04-27 16:21:31 -07:00
Mike Bostock
7080b8767d
Update README.
2016-04-27 16:20:53 -07:00
Mike Bostock
6d4ae3717a
Update README.
2016-04-27 16:18:34 -07:00
Mike Bostock
bb632eab50
Update README.
2016-04-27 15:31:41 -07:00
Mike Bostock
c22de8ea34
Update README.
2016-04-27 15:18:38 -07:00
Mike Bostock
a51360bcf7
Update README.
2016-04-27 12:02:18 -07:00
Mike Bostock
c735b726e4
Prepare for minor release.
2016-04-27 11:24:25 -07:00
Mike Bostock
2f7cd4ae93
Rename simulation.start to simulation.restart.
...
This is more consistent with timer.restart, and more appropriate given that the
simulation now starts automatically.
2016-04-27 09:52:44 -07:00
Mike Bostock
b7014b9987
Update README.
2016-04-27 09:50:06 -07:00
Mike Bostock
ec754db14f
Update README.
2016-04-26 11:51:52 -07:00
Mike Bostock
36ddf9e12b
Update README.
2016-04-26 11:50:55 -07:00
Mike Bostock
92a8a7845b
Update README.
2016-04-26 11:26:02 -07:00
Mike Bostock
72d265c740
Prepare for minor release.
2016-04-26 09:43:30 -07:00
Mike Bostock
39454e6237
Prepare for minor release.
2016-04-25 10:53:56 -07:00
Mike Bostock
d6f45ffc53
Update to d3-quadtree 0.7.
2016-04-22 09:45:03 -07:00
Mike Bostock
bbaa4d61e5
Improvements.
...
Fix #7 - forces are now mutable, so it’s easier to change their settings and
they behave more like other configurable objects in D3 (though less like curves,
easing functions and interpolators).
Fix #9 - forces now have a dedicated interface rather than just being beforetick
listeners. This allows forces to be re-initialized when the nodes change.
Fix #10 - d3.forcePosition now initializes node positions and velocities.
2016-04-07 11:32:34 -07:00
Mike Bostock
2bebbfb2e7
Checkpoint many-body forces.
2016-04-06 13:21:23 -07:00
Mike Bostock
bc24b67ad6
Initial commit.
2016-04-05 13:50:36 -07:00