Commit Graph

13 Commits

Author SHA1 Message Date
Mike Bostock
84e41d3f42 0.1.0 2016-04-25 10:54:00 -07:00
Mike Bostock
39454e6237 Prepare for minor release. 2016-04-25 10:53:56 -07:00
Mike Bostock
ffa61d6e49 0.0.4 2016-04-23 09:48:58 -07:00
Mike Bostock
15728e3cf9 0.0.3 2016-04-22 16:08:25 -07:00
Mike Bostock
7830f5415d 0.0.2 2016-04-22 15:56:00 -07:00
Mike Bostock
d6f45ffc53 Update to d3-quadtree 0.7. 2016-04-22 09:45:03 -07:00
Mike Bostock
9392d4e1b7 Update d3-quadtree. 2016-04-19 17:18:35 -07:00
Mike Bostock
f08062fb16 Assign node.index in d3.forceSimulation.
Also get ready for d3-quadtree 0.3 and per-node forces.
2016-04-08 08:33:00 -07:00
Mike Bostock
bbaa4d61e5 Improvements.
Fix #7 - forces are now mutable, so it’s easier to change their settings and
they behave more like other configurable objects in D3 (though less like curves,
easing functions and interpolators).

Fix #9 - forces now have a dedicated interface rather than just being beforetick
listeners. This allows forces to be re-initialized when the nodes change.

Fix #10 - d3.forcePosition now initializes node positions and velocities.
2016-04-07 11:32:34 -07:00
Mike Bostock
2bebbfb2e7 Checkpoint many-body forces. 2016-04-06 13:21:23 -07:00
Mike Bostock
17111cc1bf 0.0.1 2016-04-05 13:53:44 -07:00
Mike Bostock
45776e98c8 Prepare for patch version. 2016-04-05 13:53:42 -07:00
Mike Bostock
bc24b67ad6 Initial commit. 2016-04-05 13:50:36 -07:00