import {dispatch} from "d3-dispatch"; import {map} from "d3-collection"; import {timer} from "d3-timer"; export default function(nodes) { var simulation, iteration = 0, alpha = 1, alphaMin = 0.0001, alphaDecay = -0.02, velocityDecay = 0.5, force = map(), ticker = timer(tick), event = dispatch("start", "tick", "end"); function start() { if (iteration < Infinity) { iteration = 0, alpha = 1; } else { iteration = 0, alpha = 1; event.call("start", simulation); ticker.restart(tick); } return simulation; } function stop() { if (iteration < Infinity) { iteration = Infinity, alpha = 0; event.call("end", simulation); ticker.stop(); } return simulation; } function tick() { alpha = Math.exp(++iteration * alphaDecay); if (!(alpha > alphaMin)) return stop(); force.each(apply); for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i]; node.x += node.vx *= velocityDecay; node.y += node.vy *= velocityDecay; } event.call("tick", simulation); } function initializeNodes() { for (var i = 0, n = nodes.length, node; i < n; ++i) { node = nodes[i], node.index = i; if (isNaN(node.x)) node.x = Math.random() * 100 - 50; if (isNaN(node.y)) node.y = Math.random() * 100 - 50; if (isNaN(node.vx)) node.vx = 0; if (isNaN(node.vy)) node.vy = 0; } } function initializeForce(force) { if (force.initialize) force.initialize(simulation); return force; } function apply(force) { force(alpha); } if (nodes) initializeNodes(); return simulation = { start: start, stop: stop, tick: tick, nodes: function(_) { return arguments.length ? (nodes = _, initializeNodes(), force.each(initializeForce), simulation) : nodes; }, alphaMin: function(_) { return arguments.length ? (alphaMin = _, simulation) : alphaMin; }, alphaDecay: function(_) { return arguments.length ? (alphaDecay = -_, iteration = alphaDecay ? Math.round(Math.log(alpha) / alphaDecay) : 0, simulation) : -alphaDecay; }, friction: function(_) { return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay; }, force: function(name, _) { return arguments.length > 1 ? ((_ == null ? force.remove(name) : force.set(name, initializeForce(_))), simulation) : force.get(name); }, on: function(name, _) { return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name); } }; }